Tips & Tricks
Some fun or not-so-well-known hints, to help you get the most out of your Petz games!
✦ Toyz don't move or bounce around in the Playpen, so some tasks where you want your pet to walk or run through items are much easier to complete there
✦ Fur Color Area trait 5 ("jowls" color, the muzzle color in some breedz) never mutates to new colors, it can only inherit other colors
★ Black and Chocolate Labradors from the AC have black pawpads, but Yellow Labs have brown!
✦ The Yellow Labrador coat variation is the only one with the dark muzzle patch
★ The red and brown Great Dane color variation is the only one that comes out of the Adoption Center with a black snout patch, but it's a marking so it can be bred onto the other ones
★ Labs don't have a Tail5 or Tail6 ball (they are omitted), so Lab tails can't show any tailtip markings except for the biggest of Dalmatian diptails
✦ The Acrobaticness goal descriptor is an indicator of how well a dog can or can't catch the frisbee
✦ New color mutations only happen on the mother's side (Side 1 in genepoolz), so when you have one parent whose genes you want to pass on as-is make them the male, and the one you'd like to improve upon should be the female
✦ Breeding projects can be a lot easier if you break them into small pieces: it takes just 16 AC first gens to make a full-pedigreed 5th gen pet, and eight 5th gen petz to get to 8th generation full-pedigree
✦ It only takes two generations to combine any two breeds's traits, and only three to make it breed true!
✦ Converting a breed to Unibreed breaks some of the breed's personality data, but before we knew that it was an easy way to get Alley Cats who aren't sick or skinny and Chinchis who don't have sleepy sickness
★ Catz can be trotters too! They don't have a different walk action like dogz trotters do, but they do have the galloping run and they always fall when dropped
✦ A handful of Petz textures are saved with the Babyz or Oddballz palette instead of the Petz palette, which is why they do such weird things when set at transparency 1
✦ Paintballs placed at exactly 0, 0, 0 will be perfectly centered on the ball or addball no matter how the pet moves. It breaks right after you adopt a pet from the AC and put them away for the first time, but if you then go into the pet's .petfile and set it to 0, 0, 0 again, it seems to stay working
★ Breeds which share the same Default Scales number will never swap personalities with each other (in P3 and 4). When you mix in a breed with a different scales number is when you'll start to see them mixing up!
✦ You can water your plants with the spray bottle!
✦ Natural eyecolors (the texturable color browns, reds, oranges, dusts and golds) are dominant over all the other eyecolors. If a pet inherits just one copy of a dominant eye color, it will always show it
✦ When you have a pet with an unfortunate ball roll (especially when trying to pose hexed breeds), Restore Original Colors will reset everything to its original position
★ The White Shell from the beach plays ocean sounds wherever you take it
★ The Back Yard fence is hangable, you can put christmas lights or other small hangable items there
★ There are "magic" color numbers outside of the game's 256 color palette, they become a different color each time you open your game!
✦ You can open even more of the games's files with LnzPro and Tinker if you just change the file type to All Types
Petz by P.F. Magic